opinion

Mobile Games - $10 Billion in 2009

Juniper Research has published a new report: Mobile Games: Subscription and Download, 2007-2012. This report is viewed as an essential resource for strategic and market planners focused on mobile game market sizing, forecasting, player analysis and positioning strategies associated with current and future opportunities. The study, now in its fourth edition, uses a combination of one-on-one interviews with leading company executives and Juniper in-depth primary research in order to provide a comprehensive view of the fast-developing mobile games market.

Focusing on downloadable and subscription-based games, this report offers detailed analysis of the major barriers to user adoption and retention; outlining the strategies that operators, vendors and publishers should employ in order to maximize their respective returns in the mobile games sector. This strategic report also provides company profiles for more than 20 games publishers and developers, together with an examination of gaming business models as well as a discussion and evaluation of how the mobile games value chain is likely to evolve. The games are categorized by:

  • number of users (m)
  • average price per download/subscription ($)
  • total revenues ($m) plus average revenue per user data ($)
There is also data on total end-user generated revenues ($m) and total revenues ($m) from advertising. All forecasts are split by eight global regions. Some of the key questions answered by the report include:
  • What strategies should players employ to maximize their respective returns?
  • What is the current and future size of the mobile games market?
  • What impact has 3G had on the mobile games market?
  • What are the major hurdles to greater adoption of mobile games?
  • Who are the major players in the mobile games market?
  • How much revenue will be generated from advertising in mobile games?
A free whitepaper is also available from Juniper Research at: https://www.juniperresearch.com/shop/viewwhitepaper.php?id=95&whitepaper=53





Webbilling.com - Best Alternative Processor





Copyright © 2024 Adnet Media. All Rights Reserved. XBIZ is a trademark of Adnet Media.
Reproduction in whole or in part in any form or medium without express written permission is prohibited.

More Articles

opinion

Navigating Age-Related Regulations in Europe

Age verification measures are rapidly gaining momentum across Europe, with regulators stepping up efforts to protect children online. Recently, the U.K.’s communications regulator, Ofcom, updated its timeline for implementing the Online Safety Act, while France’s ARCOM has released technical guidance detailing age verification standards.

Gavin Worrall ·
opinion

How the 10-Minute Delivery Model Is Disrupting the Indian Market

In September, when the iPhone 16 was released, a person in India had the brand-new model delivered to him — while he was waiting in line at an Apple Store, before reaching the front for his turn. How? By ordering on Zepto, one of the leading “quick commerce” platforms that are changing how consumers shop in India.

Raj Armani ·
opinion

Why Cyber Insurance Is Crucial for Adult Businesses

From streaming services and interactive platforms to ecommerce and virtual reality experiences, the adult industry has long stood at the forefront of online innovation. However, the same technology-forward approach that has enabled adult businesses to deliver unique and personalized content to consumers worldwide also exposes them to myriad risks.

Corey D. Silverstein ·
opinion

Best Practices for Payment Gateway Security

Securing digital payment transactions is critical for all businesses, but especially those in high-risk industries. Payment gateways are a core component of the digital payment ecosystem, and therefore must follow best practices to keep customer data safe.

Jonathan Corona ·
opinion

Ready for New Visa Acquirer Changes?

Next spring, Visa will roll out the U.S. version of its new Visa Acquirer Monitoring Program (VAMP), which goes into effect April 1, 2025. This follows Visa Europe, which rolled out VAMP back in June. VAMP charts a new path for acquirers to manage fraud and chargeback ratios.

Cathy Beardsley ·
opinion

How to Keep Meta From Derailing Your Social Media Campaign

The heavy hand of Meta can be both unforgiving and unpredictable. Profiles that Meta decides have violated its platforms’ terms may find themselves on the receiving end of punishments — including the dreaded “shadow ban,” which can be damaging for a brand’s social media campaign and strategy.

Scarlett Ward ·
opinion

Ben Rush, Alter Sin Deliver 7-Scene 'Spain in the Ass' Extravaganza

Alter Sin, Ben Rush and executive producer Tim Valenti invite fans to tag along on a steamy trip to Barcelona in “Spain in the Ass,” starring Falcon exclusive Sir Peter, Paddy O’Brian, Dean Young, Seth Peterson, Eros Manos, Jolian and featuring the debut of Tom Storm.

Alejandro Freixes ·
trends

Pleasure Biz Mainstays Reflect on Decades-Long Careers, Share Advice for Up-and-Comers

“If you do what you love, you’ll never work a day in your life.” That saying definitely holds true in the pleasure industry, where many executives build careers that exceed a quarter century.

opinion

Managing Online Safety Risk as an Adult Content Creator

Online safety is important for everyone, but poses particular challenges for adult creators, who are unfortunately often perceived as commodities rather than individuals. This can lead to entitlement and harassment, as some clients may feel they have the right to dictate a creator’s behavior or content.

Eve Batelle ·
profile

WIA Profile: Melissa Fite

Though she works behind the scenes, Melissa Fite has a bird’s-eye view of the pleasure products industry. As the marketing coordinator and junior graphic designer at XR Brands, Fite gets an intriguing overview of the latest consumer trends, plus an exciting sneak peek at XR’s newest sex toys before they hit the shelves.

Women In Adult ·
Show More